WebRTC Network
0.96
|
Classes | |
class | ByteArrayBuffer |
struct | ConnectionId |
Connection id idendifies one specific endpoint in a IBaseNetwork. More... | |
class | DefaultValues |
Used to set up some default values such as free ice servers and signaling server. They are only meant to make the use of the library easier at the beginning. | |
interface | IBasicNetwork |
Used to represent a network interface that can allow incoming connections or connect to another network. More... | |
interface | INetwork |
Interface to a network that doesn't enforce storing any states. More... | |
interface | IWebRtcNetwork |
This will allow more detailed access to webrtc for different platforms. Not yet implemented. More... | |
interface | IWebRtcNetworkFactory |
class | LocalNetwork |
LocalNetwork. Simulate the IBasicNetwork locally in a single applicaiton. More... | |
interface | MessageDataBuffer |
class | MessageDataBufferExt |
struct | NetworkEvent |
Contains information about events received by the network. More... | |
Enumerations | |
enum | NetEventType : byte { Invalid = 0, UnreliableMessageReceived = 1, ReliableMessageReceived = 2, ServerInitialized = 3, ServerInitFailed = 4, ServerClosed = 5, NewConnection = 6, ConnectionFailed = 7, Disconnected = 8, FatalError = 100, Warning = 101, Log = 102 } |
Type of the received network event. More... | |
enum | NetEventDataType : byte { Null = 0, ByteArray = 1, UTF16String = 2 } |
|
strong |
Type of the received network event.