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WebRTC Network
0.96
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Classes | |
| class | ByteArrayBuffer |
| struct | ConnectionId |
| Connection id idendifies one specific endpoint in a IBaseNetwork. More... | |
| class | DefaultValues |
| Used to set up some default values such as free ice servers and signaling server. They are only meant to make the use of the library easier at the beginning. | |
| interface | IBasicNetwork |
| Used to represent a network interface that can allow incoming connections or connect to another network. More... | |
| interface | INetwork |
| Interface to a network that doesn't enforce storing any states. More... | |
| interface | IWebRtcNetwork |
| This will allow more detailed access to webrtc for different platforms. Not yet implemented. More... | |
| interface | IWebRtcNetworkFactory |
| class | LocalNetwork |
| LocalNetwork. Simulate the IBasicNetwork locally in a single applicaiton. More... | |
| interface | MessageDataBuffer |
| class | MessageDataBufferExt |
| struct | NetworkEvent |
| Contains information about events received by the network. More... | |
Enumerations | |
| enum | NetEventType : byte { Invalid = 0, UnreliableMessageReceived = 1, ReliableMessageReceived = 2, ServerInitialized = 3, ServerInitFailed = 4, ServerClosed = 5, NewConnection = 6, ConnectionFailed = 7, Disconnected = 8, FatalError = 100, Warning = 101, Log = 102 } |
| Type of the received network event. More... | |
| enum | NetEventDataType : byte { Null = 0, ByteArray = 1, UTF16String = 2 } |
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strong |
Type of the received network event.
1.8.11